Figure 01: Models in the history of mankind
see also in German: Chronologie der Modellverwendung und Modellherstellung (comprehensive)
In short we can show the history of the construction and use of models with some milestones:
BC; since
10 million development of consciousness [Schurig, 1976] 5 million idea of causality [Garre, 1982]; matriarchy [Fester et al., 1979] 3 million archetypes [Stevens, 1982] 2.5 million construction and use of real and mental models (tools, weapons, shelter, foraging, social life, morale) 1.5 million encounter with
transcendency coincides with mastering the fire [Hediger, 1980; Konner, 1982]; 500,000 geometric sense
[Gowlett, 1985]; dimensional sense for perspective and congruence [Wynn, 1989];
symbolc activities: notation of a calendar, calculations [Marshack, 1972, 1976]; 300,000 first world model: a ball [König, 1980] 100,000 refined world model: line cross – the four cardinal
points [König, 1980]; 60,000 humanity (relief and piety) [Soelcki, 1971, 1972]; scientific interest [Leroi-Gourhan, 1964]; target-oriented schooloing [Festinger, 1985] 30,000 „creative explosion“: sketches, art, adornment, instruments, weapons [e. g. Pfeiffer, 1982] 6000 small-scale models of buildings in Eastern Europe [Gimbutas, 1974], Çatal Hüyük: shrines, loam bricks, seals 4000 metal casting; children’s
toys 3000 myths, gardens,
processions with models; 750 written documents of model construction and use: Scriptures, later Greek and Roman authors 540 Xenophanes: reflexion on the construction and use of models 450 architectural competitive tender in Greece 410 painter Zeuxis uses five female models 370/340 Platon on idea, archtype, pattern, model illustrated
books for instruction [Meissner, 1999];
AD; since
900 first preserved pattern book 1092 Roscellinus is urged by Anselm to revoke his extreme nominalism 1122/23 Theophilus Prespbyter: „De diversis artibus“ (first manual for the artistic active goldsmith and metal craftsman) 1235 Villard de Honnecourt: lodge-book 1300 anatomical wax
models; swatches of textiles; fashion dolls; 1353-1420 drawings and models for the construction of the Dome of Florence 1450-90 first theories of models in architecture: Leon Battista Alberti; Antonio Averlino detto Filarete; Franceso di Giorgio Martini 1489-1519 Leonardo da Vinci uses a plentitude of analogies, draws, constructs and uses various models [Nicodemi, 1939] 1494 Luca Pacioli: „Summa“ (Platonic Solids)
1600 scientific
experimentation (Simon Stevin, Cornelius Drebbel, William Gilbert); utopias of Tommaso Campanella („City of the Sun“) and Francis Bacon („New Atlantis“) 1612 Simon Sturtevant: „Heuretica“ (first theory of scale-models) 1628-58 Jan Comenius: visual education [Ferguson 1992] 1780 sandpit exercises 1790-1880 American patent models 1820-1905 visualisation and analogies in the natural sciences 1840 industrial mass production: colts, machines, furniture 1870 bionics (Simon Schwendener, Carl Culmann)
1915/34/54 „theory of models“ in mathematics/ logic 1920 Karel Capek: „R. U. R. Rossum’s Universal Robot“ 1938 first scientific robot (Thomas Ross) 1950 on computers; simulation
and popular games 1957 Systems Engineering; Network planning (CPM; PERT) 1960 Computer Aided
Design (CAD); software engineering; 1971-75 first video games; „first-person shooter“ games; artificial and animated worlds in role-paying games 1992/93 world wide web (www) with browsers; internet: „symbolic net“, „hypermedia“, „cyberspace“
Dr. phil. Roland Müller, Switzerland / Copyright © by Mueller Science 2001-2016 / All rights reserved Webmaster by best4web.ch |